Is there any possible way to have better connections through online gaming for non-pc users? I know there are a lot of students using the net, but is there any possible way to have personal channels or something for console based internet? I have had a rough experience of getting good connections all semester.
I recently had a discussion with our network engineer about this. What we are hoping to do is find a way to dedicate a certain amount of bandwidth to gaming consoles, and have the consoles use that bandwidth automatically when they are plugged into the network.
I want to let everyone know that we really do listen to your comments, and we really do want to find a solution to the bandwidth problem. Our network engineer is very open to trying out different solutions, and he currently has a few ideas about how the connection speeds for game consoles can be improved. These things take time, though, because we need to know that a solution we implement won't have a ripple effect and break something else (which has happened before).
We have taken the first steps to providing a better gaming experience to students in the residence halls by allocating a certain amount of bandwidth to game traffic. The target of our first attempt was Xbox Live, so students using Xbox Live should notice a significant improvement in connection speed and lag. We're working to identify other games and gaming services which also need to be addressed. Steam is on the list and should be taken care of soon.
If anyone has a particular game which seems to be slow or unplayable due to bandwidth issues, please post it here or e-mail firstname.lastname@example.org so we can look into it.
Oh man this thread is after I was in the dorms, however just for conversation I remember trying to get in long hours of CS:S in Burrstone and as we know that connection was not the greatest especially during peak music download hours haha!
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